A downloadable point crawl adventure

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A small, system-agnostic point-crawl adventure for your tabletop gaming.  Pumpkin Peril is set in a vaguely celtic fairy-tale forest setting with talking animals, pernicious wisps, an owl witch, and gnomes living in a giant tree stump.

Pumpkin Peril is should be playable with just about any table adventure game you care to throw it at.

Includes some ingenious items of furniture, tools for creating  your own adorable yet suspect carpenter gnome NPCs, and a Moose With Threatening Energy.

Includes support for Tunnel Goons!

StatusReleased
CategoryPhysical game
Rating
Rated 4.8 out of 5 stars
(9 total ratings)
AuthorMalcolmInSpace
GenreAdventure
TagsDungeons & Dragons, Fantasy, OSR, point-crawl, sword-dream, sworddream, tunnel-goons

Download

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Click download now to get access to the following files:

pumpkinPeril_tunnelGoons.pdf 30 kB
pumpkinPeril_falseGate.pdf 281 kB

Development log

Comments

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(+3)

Pumpkin Peril is a 3 page, system-agnostic, all-ages, halloween-themed scenario for fantasy adventure games. It's got clever, occasionally pun-focused writing, a hand-drawn map, and a layout that makes it extremely easy to read. It also adapts easily to engines like Tunnel Goons and Into The Odd---and would probably be an excellent fit for Mausritter.

Gameplay-wise, it feels a little bit like an adventure set in the Hundred Acre Wood, and there isn't a lot of violence, but there *are* tons of neat NPCs and the setting has a strong, consistent flavor. If you're a GM who likes doing a variety of voices, probably grab this for that alone.

Content-wise, there's more NPCs than anything else, but there's a full point-crawl map, a mystery to solve, *some* enemies, and solid, clever treasure. Despite being only three pages, the adventure feels very full.

Overall, if you're looking for a low-key adventuring game or a scenario that's suitable for players of all ages, this is very nearly perfect. If you're looking for an adventure that's grim and desperate, this is very much not that, and you'll need to add the darkness yourself to run it that way.


Minor Issues:

-Page 1, first para, "in collect and smashing" collecting

-Page 3, Door Jam, this isn't bolded and doesn't look like a separate entry.

(+1)

Thank you so much for the feedback! And for spotting the typos.  :D

(+1)

No worries! They're super minor, but I try to document everything I find.